Qualcomm's Second XR Innovation Challenge will hold its fifth online session on April 3rd. The topic of the session is "XR Technology Advancements - Unity 2019.3 XR Architecture and New Tools Introduction." The session will be hosted by Bao Jianyun, the Education Technology Director of Unity Greater China. During the session, Bao Jianyun will explain the Unity 2019.3 XR plug-in architecture and introduce new XR tools. The session is open for registration and the link can be found in the provided text. The target audience for this session includes Unity developers, VR/AR/MR application developers, industry practitioners, technology learners, those interested in VR/AR/MR technology, as well as teachers and students in higher education.