Oculus Connect 6 主题演讲视频汇总
Facebook在Oculus Connect 6大会上宣布了一系列AR/VR创新、发展成果以及Oculus Quest的最新更新和计划。以下是会议上的主题演讲视频汇总:
1. Day 1 Keynote
2. Day 2 Keynote
3. Oculus Link for Quest
4. Classrooms and Case Studies - VR in Education
5. Signed, Sealed, Delivered - Success on the Oculus Store
6. Spark AR for Places and Things
7. Oculus for Business - Scalable, Professional, Reliable
8. From WebVR to WebXR - The Next Generation of VR Experiences on the Web
9. A New Architecture - Unity XR Platform
10. Transforming Corporate Training with VR
11. Partner Spotlight - Made for St. Jude
12. Bridge Virtual and Real Worlds with AR
13. Creators and Consumers - Two Sides of the Same Coin
14. Improving AR/VR Experiences through the Study of Visual Perception
15. Designing for Emotion - The Space Where Storytelling and Games Meet
16. Technological Tethers - How AR+VR Connect Us to the World
17. Designing for Delight in Social VR - Fireside Chat with Max Weisel
18. Using Vulkan for Mobile VR
19. From Demo to Pilot to Development - Getting Buy-in for Enterprise VR
20. Designing Research to Measure the Impact of VR
21. Oculus Connected - Building Social Experiences and Connecting People at Scale
22. Women in VR User Research
23. Leveraging Data to Drive Developer Success
24. Creating Spatialized Music for AR/VR
25. No More Hacks - Building Cross-Device UE4 Apps with OpenXR
26. Mixed Reality Capture on Quest
27. Build for Reach - Get Started in Spark AR Studio
28. Building Identity and Social Experiences in VR
29. The More Things Change - How Trends in VR Apply to Quest
30. Safety By Design - How to Bake Safety and People into Product Development
31. Beat Saber - Creating a Winning Rhythm
32. Hand Tracking Deep Dive - Technology, Design, and Experiences
33. Hand Tracking: Designing a New Input Modality
34. Transforming Conservation with National Geographic and Woodland Park Zoo
35. The 3Ds of Immersive Media: Discover, Design, and Distribute
36. Virtual Community - Why Community Is Essential to the Success of VR
37. Career-Connected Curriculum for Tomorrow's AR/VR Developers