OC6:VR YouTuber Nathie 谈论 VR 内容生态系统,Side Quest 和 VR 影响力动态
《Voices of VR播客》的这期节目介绍了在Aquas Connect 6大会中进行的一些亮点,并对在YouTube上从事虚拟现实内容创作的Nathie(Nathaniel De Jong)进行了采访。Nathie介绍了他的工作流程和在评测不同内容时所做的一切,包括体验不同内容的多天过程、与开发者互动等。他还谈到了在Aquas Connect大会上的一些个人经历,并对内容和游戏策划方面的生态系统问题进行了讨论。在访谈中,Nathie提到了一些独立开发者所面临的困难,包括与大公司之间的沟通问题和资金的限制等。肯特•拜也表示对独立开发者在电影节上的展示和媒体报道的困难表示关注。整体上,《Voices of VR播客》的这期节目介绍了虚拟现实内容创作领域的一些问题和挑战。Oculus Quest is praised for being an open development platform without the need for special licensing or extra fees, allowing anyone to develop for the device. The ability for consumers to also act as developers is seen as a great innovation. The text suggests that there may be mechanisms in place to ensure that content can be easily accessed on Quest, possibly through a system similar to SideQuest which allows content to be loaded onto the device. However, there are concerns that Oculus may be overprotective, limiting the variety of content available. The text also discusses the challenges of finding content that appeals to a wide range of audiences, and the need for better communication and collaboration between influencers, developers, and platforms like Facebook. It highlights the frustrations of content creators in terms of communication and feedback, and the difficulties in accessing and showcasing new content. Overall, the text suggests the need for more openness and dialogue within the XR industry.