环境艺术家Jack McKelvie先生正在Gumroad无偿提供风格化表现的风吹草原和湖泊UE4项目数据。
How to Make Stylized Foliage Wind In UE4
使用噪声实现整个场景草地摆动,
以及在材质设置中禁用 Tangent Space Normal,让法线朝上的草地材质技巧。
解说页面:ArtStation – How to Make Stylized Foliage Wind In UE4 with Dynamically Modified Vertex Normals, Jack McKelvie
项目数据发布处:Gumroad | How to Make Stylized Foliage Wind In UE4 with Dynamically Modified Vertex Normals Project Files
How to Make Stylized Foliage Wind In UE4
水的材质感觉有点硬核,不过其中能参考的内容或许很多。
解说页面:ArtStation – How to Make Stylized Water In UE4 with Project Files, Jack McKelvie
项目数据发布处:Gumroad | How to Make Stylized Water In UE4
请务必查看一下。