由 3D 通才 Thomas Van Nuffel 制作的使用 Unreal Engine 4 的游戏内地形生成系统「Terra Nova」
Terra Nova – Dynamic in-game environment system [Unreal Engine]
纹理使用了 Substance Designer 和 Bitmap2Material。
植物使用 SpeedTree,UI 使用 Photoshop 制作。太棒了!
从 Gumroad 网站可获取可执行演示(免费)和 Ue4 项目文件(€9+)。
请务必查看。
相关链接
- {BUILD} Terra Nova – Dynamic in-game environment builder [Unreal Engine]
- {PROJECT FILES} Terra Nova – Dynamic in-game environment builder [Unreal Engine]
- ArtStation – Terra Nova – Dynamic in-game environment builder [Unreal Engine], Thomas Van Nuffel
- Thomas Van Nuffel – 3D Generalist, looking for an internship