世界最大的计算机图形学活动SIGGAPH(Special Interest Group for Computer Graphics)
2014年版技术论文预告片已公开!
每年惯例!!太让人兴奋了!
粗略的旁白与最新技术影像之间产生了惊人的反差(笑
视频中可确认的影像※Google翻译
- Discrete Stochastic Microfacet Models(离散随机微表面模型)
- Rendering Glints on High-Resolution Normal-Mapped Specular SUrfaces(在高分辨率法线贴图镜面表面上渲染闪光)
- Simulating Articulated Subspace Self-Contact(模拟多关节子空间自接触)
- Controllable High-Fidelity Facial Performance Transfer(可控的高保真面部表演迁移)
- Learning Bicycle Stunts(学习自行车特技)
- Online Motion Synthesis Using Sequential Monte Carlo(使用序贯蒙特卡洛进行在线运动合成)
- Learning to be a Depth Camera for Close-Range Human Capture and Interaction(学习成为用于近距离人体捕捉和交互的深度相机)
- Generalizing Locomotion Style to New Animals With Inverse Optimal Regression(通过逆最优回归将运动风格泛化到新动物)
- Inverse-Foley Animations:Synchronizing Rigid-Body Motions to Sound(Inverse-Foley 动画:将刚体运动与声音同步)
- Tangible and Modular Input Device for Character Articulation(用于角色关节运动的实体化模块输入设备)
- Pixie Dust: Graphics Generated by Levitated and Animated Objects in Computational Acoustic-Potential Fluid(Pixie Dust:由计算声势流体中的悬浮与动画对象生成的图形)
- 使用库存3D模型将3D对象操作到一张照片中
- Designing Inflatable Structures(设计可充气结构)
- High-Contrast Computational Caustic Design(高对比度计算焦散设计)
- Spin-It:Optimizing Moment of Inertia for Spinnable Objects(Spin-It:为可旋转对象优化转动惯量)
- Style Transfer for Headshot Portraits(头像肖像的风格迁移)
- Capturing and Styling Hair for 3D Fabrication(用于3D制造的头发捕捉与造型)
- Parametric Wave Field Coding for Precomputed Sound Propagation(用于预计算声传播的参数化波场编码)
- Adaptive Tearing and Cracking of Thin Sheets(薄片的自适应撕裂与开裂)
- Augmented MPM for Phase-Change and Varied Materials(用于相变和多种材料的增强 MPM)
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SIGGRAPH 2014
举办日期:2014年8月10〜14日
会场:加拿大 温哥华会议中心