Insider Insider
3dnchu 尚无浏览 1 分钟阅读

面向《堡垒之夜:大逃杀》的UE4优化:话题作《堡垒之夜》的优化方法解说!GDC2018演讲视频

介绍 EpicGames 的话题作《Fortnite(堡垒之夜)》的优化方法的 GDC2018 演讲视频已上传到 YouTube!

Optimizing UE4 for Fortnite: Battle Royale – Part 1 | GDC 2018 | Unreal Engine

March 21, 2:00 – 3:00pm PT
Yerba Buena Center for the Arts Theater
登台者:Nick Penwarden – Director of Engine Development, Carlos Cuello – Lead Programmer, James Golding – Lead Programmer

Optimizing UE4 for Fortnite: Battle Royale – Part 2 | GDC 2017 | Unreal Engine

March 21, 3:30 – 4:30pm PT
Yerba Buena Center for the Arts Theater
登台者:Julie Truong – Game Engine Product Manager, Nick Penwarden – Director of Engine Development,, Ryan Brucks – Principal Technical Artist, Jordan Walker – Lead Artist

不知为何 Part 2 的视频标题变成了 GDC2017……
也有很多实用小技巧,学到了不少呢。

顺便一提,某位使用 UE 的朋友已经上传了解说文章,值得关注!
UE4 GDC2018 关于堡垒之夜的优化 Part1 – Let’s Enjoy Unreal Engine
UE4 GDC2018 关于堡垒之夜的优化 Part2 – Let’s Enjoy Unreal Engine