Tesseract SDK alpha 0.6.0 has been updated on the official website of Yingchuang Technology on June 15th. Compared to the previous version, what are the updates in this release?
1. Disabled keyboard following feature: In this update, the keyboard following feature has been temporarily disabled. The keyboard model and following effect will be updated in the next release.
2. Supported CurvedUI 3.0 plugin: In Tesseract SDK alpha 0.6.0, the third-party plugin CurvedUI 3.0 is supported, providing interaction with curved UI interfaces.
3. Added custom settings for "long press" key: In the previous version, only "press" and "release" states were supported for custom body button settings. In this update, the "long press" state is added, and developers can freely customize the content of the "long press" key.
4. Optimized gesture effects: The gesture effects have been optimized in this update. The "gesture ray" direction has been changed to "frustum model" direction, and the frustum model now has an outline effect. The default display of the gesture model has also been changed to off, but developers can enable it in the configuration file.
5. Optimized cursor display effect: The update improves the focus display effect of the cursor. The focus ring will gradually appear when approaching an object and gradually disappear when moving away from it.
6. Optimized controller interaction: Dual 6DoF controllers are now officially supported. The speed and success rate of reacquisition after the controller is out of view have also been improved. The dashed line guidance ray has been changed to a gradient color guidance ray, and the hollow cursor has been optimized to a solid cursor.
7. Optimized guardian boundary effect (VR only): The detection and display effects of the guardian boundary have been updated, providing better safety protection.
In addition, there will be a new system UI and more updates to look forward to.