WarpFrog, the developer behind the popular VR action game "Blade and Sorcery," is releasing a new sandbox experience called "Blade & Sorcery: Nomad" for Quest players on November 4th. Priced at $19.99, the game offers a physics-based combat sandbox where every object, item, and character in the game world has weight. There are over 20 different weapons available, including swords, daggers, axes, and spears, and players must physically wield these weapons to attack enemies. The game features four different arena maps where players can freely choose weapons, items, and spells in a true blade and magic experience.
In addition, the game includes a dungeon mode where players can challenge a semi-procedurally generated dungeon and face random rooms and enemies. It is worth mentioning that a progression-based mode will be added next year, providing a gameplay experience that evolves over time.
"Blade & Sorcery: Nomad" has been optimized and adjusted for the Quest platform, allowing players to customize battles and test their skills by choosing a specific number of enemies or participating in chaotic survival mode. The game will be available for Quest 2 players on November 4th.