Windows Mixed Reality (WMR) headsets have been on the market for less than five months. These headsets promise affordable prices, easy setup, and support for low-spec PCs, which should help expand the VR headset market. However, the market does not seem to favor the almost identical headsets offered by various OEM manufacturers. According to data released by Steam, WMR headsets from Microsoft only maintain a market share of 5% on Steam, with a brief surge in the first two months. On one hand, we have seen WMR devices being discounted by retailers. For example, the original price of the HP headset was $499, but it is now sold for only $222 on Amazon. The Dell Visor, which originally sold for $450, is now sold for $253. On the other hand, it has been reported that Currys, the largest electronics retailer in the UK, has discontinued WMR headsets, only keeping HTC Vive and Oculus Rift. Developers also seem uninterested in Microsoft's devices, as few people request them to port their software to the WMR platform. In fact, developers are under more pressure to develop content for standalone VR devices such as Oculus Go. Some potential explanations for the slow adoption of WMR include a confusing name, lack of novelty, late entry, limited content library, and the "low hardware requirements" of WMR still being too high for most casual users who are using laptops from two years ago. Regardless of the reasons, it seems unlikely that any of these factors will change this year.